Summary
- Level
- 40 and above
- Category
- Territory War territory_war
- Repeatable
- No
- Steps
- 11
Starts At
The server data names no starting NPC for this quest.
Destroy the enemy's Territory Catapult and Supplies Safe. from the quest journal
Requirements
- Level
- 40 and above
No Requirements from the quest journal
Step by Step (11)
Manual review. The server's own quest script could not be read into steps mechanically, so the client quest journal's wording is shown below instead of derived instructions. no startQuest() call found (manual review) · script extends TerritoryWarSuperClass - the flow lives in the base class (manual review) · no cond ladder found (manual review) · no start NPC registered by the script, its source or the journal (manual review)
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1 For the Territory
A territory battle has begun. One has to stop enemies invading for revival of the territory, and help stealing flags of other territories. Let's destroy the Territory Catapult and Supplies Safe. And kill association leaders of enemy territories. Goal - Territory Catapult of other territory, Supplies Safe, Military Association Leader, Religious Association Leader, and Economic Association Leader
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2 Territory Catapult Destroyed
The Territory Catapult has been destroyed. There are still many things to do. Either destroy the Supplies Safe or kill Association Leaders! Goal - Supplies Safe, Military Association Leader, Religious Association Leader, and Economic Association Leader
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3 Supplies Safe Destroyed
The Supplies Safe has been destroyed. Either destroy the Territory Catapult or kill the Association Leaders! Goal - Territory Catapult, Military Association Leader, Religious Association Leader, and Economic Association Leader
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4 Association Leaders Eliminated
The Association Leaders have been eliminated. Destroy either the Territory Catapult or Supplies Safe in order to lessen the enemy's attack! Goal - Territory Catapult and Supplies Safe
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5 Supplies Safe Destroyed
The Supplies Safe has been destroyed. Now kill the Association Leaders! Goal - Territory Catapult, Military Association Leader, Religious Association Leader, and Economic Association Leader
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6 Association Leaders Eliminated
The Association Leaders have been eliminated. Let's go inside of the castle and destroy the Supplies Safe. Goal - Supplies Safe
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7 Territory Catapult Destroyed
The Territory Catapult has been destroyed. Let's weaken the enemy's power by killing the Association Leaders! Goal - Military Association Leader, Religious Association Leader, and Economic Association Leader
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8 Association Leaders Eliminated
The Association Leaders have been eliminated. Let's destroy the Territory Catapult inside of the fortress! Goal - Territory Catapult
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9 Territory Catapult Destroyed
The Territory Catapult has been destroyed. Let's destroy the Supplies Safe inside of the castle! Goal - Supplies Safe
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10 Supplies Safe Destroyed
The Supplies Safe has been destroyed. Let's destroy the Territory Catapult inside of the fortress! Goal - Territory Catapult
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11 For the victory of territory
You have performed admirably in this territory battle. Keep up the good work!
These steps are the client quest journal's own text.
Rewards
The server script grants no experience, adena or item on completion, or the reward could not be derived from it.
Last Updated Server 4 September 2026 at 6:34 AM UTC−4Local Quest registry 1.0.0-f158 539 quests in the registry
Source: the server's own quest registry, quests/TerritoryWarScripts/Q00724_ForTheSakeOfTheTerritoryRune.java.