Summary

Level
18 and above
Category
One-time one_time
Repeatable
No
Steps
13

Starts At

Parina Gludin Castle Town -80430, 150694, -3040

Wizards must have a deep understanding of the power and meanings of each of the four elements. A token of fire is essential if you are to follow the Path of the Wizard! from the quest journal

Requirements

Level
18 and above
Class
MAGE

Human Mystic from the quest journal

Step by Step (13)

  1. 1 Talk

    Talk to Flame Salamander (Gludio Castle Town).

    Talk to Flame Salamander Gludio Castle Town

    You receive Map of Luster

    In Search of the Spirit of Flame The quest to change class to Wizard. Parina asks that you find tokens which symbolize earth, fire, water, and wind. Go to the Ruins of Agony and meet the fire spirit salamander. Target: Flame Salamander from the quest journal

  2. 2 Defeat

    Hunt Ratman Warrior (Gludio Castle Town).

    Defeat Ratman Warrior Gludio Castle Town

    You receive Key of Flame

    Key of Flame The key of flame once kept by the fire spirit salamander has been stolen. Go to the northwest corner of the Ruins of Agony, slay the ratman warriors there and recover the key of flame. Target: The Entrance to the Ruins of Agony from the quest journal

  3. 3 Deliver

    Bring Map of Luster to Flame Salamander (Gludio Castle Town).

    Talk to Flame Salamander Gludio Castle Town

    Bring Map of Luster

    You receive Flame Earring

    Handed over Map of Luster, Key of Flame

    Return to the Flame Salamander You have recovered the key of flame from the ratman warriors. Return it to the fire spirit salamander in the Ruins of Agony. Target: Flame Salamander from the quest journal

  4. 4 Deliver

    Bring Flame Earring to Wind Sylph (Gludin Castle Town).

    Talk to Wind Sylph Gludin Castle Town

    Bring Flame Earring

    You receive Broken Bronze Mirror

    In Search of Wind Sylph Your curiosity knows no bounds! Your endless quest for knowledge is not unlike the wandering wind... Your next teacher shall be the Wind Sylph, located at the northwestern entrance of the Wastelands. Target: Wind Sylph from the quest journal

  5. 5 Talk

    Talk to Wasteland Lizardman (Gludin Castle Town).

    Talk to Wasteland Lizardman Gludin Castle Town

    You receive Wind Feather

    Silence the Noise of Lizardman The Wind Sylph complains to you that the racket created by the Lizardman who recently appeared in the south of the Wastelands has made it impossible for her to hear the wind. Go meet with him and ask him not to make so much noise. Target: Lizardman of the Wastelands from the quest journal

  6. 6 Deliver

    Bring Broken Bronze Mirror to Wind Sylph (Gludin Castle Town).

    Talk to Wind Sylph Gludin Castle Town

    Bring Broken Bronze Mirror

    You receive Wind Bangle

    Handed over Broken Bronze Mirror, Wind Feather

    Return to Wind Sylph Wastelands Lizardman apologizes for the noise, and hands over Wind Feather which seems to belong to Wind Sylph to you. Take this to Wind Sylph. Target: Wind Sylph from the quest journal

  7. 7 Deliver

    Bring Wind Bangle to Water Undine (Gludio Castle Town).

    Talk to Water Undine Gludio Castle Town

    Bring Wind Bangle

    You receive Rama's Diary

    In Search of Water Undine Your pursuit of knowledge has led to a time of contemplation and reflection. Contemplation of acquired knowledge is much like water. Your next teacher shall be the Water Undine. You will find her near Fellmere Lake. Target: Water Undine from the quest journal

  8. 8 Collect

    Hunt Water Seer (Gludio Castle Town) and collect 2 x Sparkle Pebble or Rama's Diary.

    Defeat Water Seer Gludio Castle Town

    Bring Sparkle Pebble ×2, Rama's Diary

    Destroy Water Seer The Water Undine asks you to defeat the Water Seer that is disturbing the energy of the water. The beast looks like an eye, and is located across the lake. Then, as proof, bring back two sparkling pebbles. Target: Water Seer from the quest journal

  9. 9 Deliver

    Bring Rama's Diary to Water Undine (Gludio Castle Town).

    Talk to Water Undine Gludio Castle Town

    Bring Rama's Diary

    You receive Water Necklace

    Handed over Rama's Diary, Sparkle Pebble all held

    Return to Undine Take the two sparkling pebbles you have obtained to the Water Undine across the lake. Target: Water Undine from the quest journal

  10. 10 Deliver

    Bring Water Necklace to Earth Snake (Gludio Castle Town).

    Talk to Earth Snake Gludio Castle Town

    Bring Water Necklace

    You receive Rusty Coin

    In Search of Earth Snake The time for reflection is over. You must now strengthen your resolve by learning the Path of the earth. Your next teacher will be Earth Snake, found north of the Ruins of Agony. Target: Earth Snake from the quest journal

  11. 11 Defeat

    Hunt Red Bear (Gludin Castle Town).

    Defeat Red Bear Gludin Castle Town

    In Search of Red Soil The earth snake asks that you collect red soil containing the life energy of the earth from the red bears in the Fellmere Harvesting Grounds between the Ruins of Agony and Windy Hill. Target: Fellmere Harvesting Grounds from the quest journal

  12. 12 Deliver

    Bring Rusty Coin to Earth Snake (Gludio Castle Town).

    Talk to Earth Snake Gludio Castle Town

    Bring Rusty Coin

    You receive Earth Ring

    Handed over Rusty Coin

    Let's Return to the Earth Snake Take the red soil to the Earth Snake in the Ruins of Agony and obtain a token of earth. Target: Earth Snake from the quest journal

  13. 13 Complete

    Return to Parina (Gludin Castle Town) to complete the quest.

    Talk to Parina Gludin Castle Town

    Handed over Flame Earring, Wind Bangle, Water Necklace, Earth Ring

    Path of the Human Wizard You now possess all four tokens. You are well along the path to enlightenment. Now you must visit Parina in Gludin Village to continue the Path of the Wizard. Target: Parina from the quest journal

These steps were derived from the server's own quest script.

Quest Items

Map of Luster, Key of Flame, Flame Earring, Broken Bronze Mirror, Wind Feather, Wind Bangle, Rama's Diary, Sparkle Pebble, Water Necklace, Rusty Coin, Red Soil, Earth Ring

Quest Drops

Rewards

Experience
591,724
SP
36,548
Adena
163,800

Items

Bead of Season

The reward depends on the choice made at the end of the quest; the values above are what the server script grants on its branches.

The adena reward is multiplied by the server's quest reward rate.

exp/sp differ between branches (level or class): the largest pair is shown, every pair is listed

Completed With

Parina Gludin Castle Town

Last Updated Server 4 September 2026 at 6:34 AM UTC−4 Quest registry 1.0.0-f158 539 quests in the registry

Source: the server's own quest registry, quests/Q00404_PathOfTheHumanWizard/Q00404_PathOfTheHumanWizard.java.

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