Details
- Type
- Monster
- Race
- Undead UNDEAD
- Sex
- Male MALE
- Level
- 68
- Aggressive
- No
- Aggro Range
- 1000
- Clan Help Range
- 300
Vitals & Base Stats
- HP
- 2,346
- MP
- 1,282
- HP Regen
- 7.5
- MP Regen
- 2.7
- CON
- 43
- DEX
- 30
- INT
- 21
- MEN
- 20
- STR
- 40
- WIT
- 20
Combat
- P. Atk.
- 646
- M. Atk.
- 441
- Critical
- 1
- Accuracy
- 9
- Atk. Spd.
- 253
- Attack Range
- 40
- Random Damage
- 50
- Attack Type
- Blunt
- P. Def.
- 286
- M. Def.
- 191
- Walk Speed
- 100
- Run Speed
- 195
Attribute Defense
- dark
- 53
- earth
- 20
- fire
- 20
- holy
- -32
- water
- 20
- wind
- 20
- Attack Attribute
- Dark 20
Rewards
- Experience
- 5,411
- SP
- 523
Skills
- Resist Bow/Crossbow Weapons Lv. 5
- NPC Berserk Lv. 2
- HP Increase (12x) Lv. 9
- MP Increase (12x) Lv. 1
- Ultra Strong P. Atk. Lv. 11
- Ultra Strong M. Atk. Lv. 11
- Ultra Strong P. Def. Lv. 11
- Ultra Strong M. Def. Lv. 11
- Heavy Armor Type Lv. 2
- Crossbow Lv. 5
- Undead Lv. 1
Drops (11)
A spoil entry needs the Spoil skill. 3 spoil entries.
Chances and quantities shown with the server's drop rates applied: monster drops ×1 chance, ×1 amount; Raid and Grand Bosses ×1 / ×1; spoil ×1 / ×1; herbs ×0 / ×1 (herbs do not drop on this server); Adena ×1 / ×2. Premium and party bonuses are not included.
| Icon | Item | Quantity | Chance | Kind |
|---|---|---|---|---|
| Adena | 1,484-3,018 | 70% | Drop | |
| Sealed Dark Crystal Leather Armor Pattern | 1 | 1.58% | Spoil | |
| Recipe: Soulshot (A-Grade) | 1 | 0.2501% | Spoil | |
| Recipe: Soulshot (A-Grade) | 1 | 0.2501% | Spoil | |
| Life Stone - Level 67 | 1 | 0.0616% | Drop | |
| Common Item - Sealed Dark Crystal Shield | 1 | 0.0383% | Drop | |
| Common Item - Sealed Dark Crystal Helmet | 1 | 0.0268% | Drop | |
| Common Item - Sealed Tallum Helmet | 1 | 0.0268% | Drop | |
| Mid-Grade Life Stone - Level 67 | 1 | 0.0154% | Drop | |
| High-Grade Life Stone - Level 67 | 1 | 0.0015% | Drop | |
| Top-Grade Life Stone - Level 67 | 1 | 0.0003% | Drop |
Spawn Areas (0)
The server's spawn files do not place this NPC in a hunting area. It may be summoned, spawned by an event, a quest or an instance, or be a minion.
| Region | Area | Count | Respawn (s) |
|---|---|---|---|
| No spawn area is recorded for this NPC. | |||
Source: the server's NPC data, stats/npcs/20900-20999.xml, and its spawn files.